The release of Assassin’s Creed Mirage may be the ideal opportunity to establish a new trilogy modeled after the beloved games that had Ezio as the main character.
The next installment in Ubisoft’s well-known series, Assassin’s Creed Mirage, is scheduled for release sometime in 2023. According to reports, it will revert to the franchise’s basic concept after the last three games adopted a more action-RPG style, which drew mixed reviews from many devoted players. But Assassin’s Creed Mirage may learn from more than just the previous games in the series’ gameplay. A new trilogy similar to the one that made the series famous may be possible with the new game.
Ubisoft has already planned Assassin’s Creed Red and Hexe for the Assassin’s Creed Infinity platform as the next big releases after Mirage. That implies there doesn’t seem to be a direct successor to Mirage in the works, much less two. But if Basim’s tale is limited to only one game, Ubisoft may have really lost an opportunity. A trilogy similar to Ezio’s would be the ideal fit for Assassin’s Creed Mirage given its location and larger significance in the series’ story.
Baghdad in Assassin’s Creed Mirage Reminds Me of the Locations in the Ezio Trilogy Instead of using official remakes, Assassin’s Creed Mirage closely resembles the original games. Brotherhood and Revelations, generally referred to as The Ezio Trilogy, are the only two games in the franchise to have direct sequels with the same protagonist as Assassin’s Creed 2. The trilogy was positively regarded for fixing flaws in the first Assassin’s Creed while being released early enough for the concept to still be engaging. The Ezio Trilogy’s games continue to be among of the most well-liked in the genre even if they had their fair share of problems, such as subpar side missions and a sporadic contemporary plot.
The trilogy’s location, which is somewhat reminiscent to that of Assassin’s Creed Mirage, is one of the elements that made it more intriguing than some of the previous games in the franchise. The events of Mirage take place in Baghdad in the ninth century, at the height of the Islamic Golden Age. In the Arab World, poetry, medicine, engineering, and the arts all underwent great innovation during this time. Its prominence was comparable to that of Renaissance Italy in the Ezio Trilogy.
Because of this, Mirage is well suited to a lengthy narrative that may be spread over numerous games. Politics and culture were quite active at that time, which makes for fascinating tales that last for years. Additionally, unlike the Renaissance, these developments and occurrences are generally disregarded by popular literature. That means there is a tonne of information to cover in the Assassin’s Creed series’ signature blend of in-game narrative and historical truth.
A tale about the Banu Musa brothers, three intellectuals who created the first robot prototypes and known programmable mechanism, is one example. They might serve as a historically inventive approach to explain Ezio’s new tools, such as the better concealed sword, similar to Leonardo da Vinci’s account. He also provided the inspiration for some of the trilogy’s most enduring missions. Likewise, Basim may be able to improve his equipment by turning to the Banu Musa, whose lives correspond to the events in Mirage.
The last chapter of Ezio’s journey may serve as a model for how the Basim trilogy should end. Given that Mirage is set 20 years before Valhalla, where Basim appears in The Ezio Trilogy, a third game may transport Basim to a new environment similar to Revelations. The Ezio Trilogy’s ending in Constantinople also refreshed the setting. By examining his actions between leaving Baghdad and landing in England, it fills the gap between Mirage and Valhalla.