A recent leak suggests that Honkai: Star Rail’s upcoming version 2.2 might introduce a new combat mechanic that could significantly alter how players approach battles. With version 2.1 currently rolling out, players are enjoying new characters, story quests, and events. However, leaks are already swirling about future updates, offering intriguing hints about what’s to come.
According to a reputable leaker on Reddit (HomDGCat), version 2.2 might bring enemies with multiple layers of Toughness. Breaking each layer would trigger the Weakness Break Effect, but enemies wouldn’t enter the full Weakness Broken state until the final layer is shattered. This would also be the point when damage-over-time effects and other post-break bonuses would activate.
This leak, if true, presents an interesting twist. Typically, tougher enemies in games have larger health bars, and mini-bosses often boast a single, substantial Toughness gauge. Here, the leak suggests multiple layers could be applied to even standard enemies.
Another leak, originating from Hakush.in (also on Reddit), showcases sprites for what appear to be new enemy types in version 2.2. While it’s unclear if these are the very enemies HomDGCat mentioned, they do resemble standard enemies rather than mini-bosses. If this new Toughness mechanic applies to common foes, the overall difficulty of the game could rise noticeably, prompting players to consider new team compositions and strategies.
Speculative New Feature: Elemental Chain Reactions
The potential introduction of multi-layered Toughness could pave the way for a new strategic element: elemental chain reactions. Imagine enemies with weaknesses to specific elements and Toughness layers attuned to those elements. Breaking a layer with the corresponding element could trigger a chain reaction, shattering subsequent layers more easily and maximizing damage output. This would encourage players to think more strategically about team compositions and elemental combos, creating a deeper layer of combat complexity.
The leak remains vague on the specific toughness of these layers. If they’re easily broken, the impact on gameplay might be minimal, adding a minor layer of complexity without fundamentally changing how players approach standard encounters.
Regardless, version 2.2 appears packed with exciting content, including new enemies, fresh mechanics, rumors of a new weekly boss, and the highly anticipated new Trailblazer form for the protagonist.